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Development

From browser roots to MonoGame.

Celestial Regime began in the browser, continued in Unity, and is now being built in a custom engine using MonoGame.

Celestial Regime

Development history

The path to the current build.

Earlier versions remain part of the project's history. The screenshots on the overview page show work from the browser and Unity chapters.

01

Browser beginnings

Celestial Regime began as a browser strategy game inspired by OGame. Screenshots from its pre-alpha preserve that early chapter.

02

The Unity rebuild

A desktop version was later built in Unity. Its homeworld screens remain a visual record of that chapter.

03

The MonoGame chapter

Unity introduced overhead and limitations the project did not need. Development now continues in a custom engine built on MonoGame.

Follow along

Follow the work in progress.

Find Celestial Regime on Bluesky for updates, or email the developer with a question.